As mentioned, I want to keep my game as close to the lore of Mechwarrior as possible. To include this players can choose to play from 6 factions, which I have listed below with a short description/info. Within the world of Mechwarrior there are factions, known as houses. Below is a list and description of each of the houses.
Davion:
Though not quite as well funded as that of the Lyran Commonwealth the Federated Suns has an extremely well equipped and well trained military force. Although an inherited title like that of most of the successor states the position of First Prince is also the direct head of the Armed Forces of the
Federated Suns and must have served five years of military service before being allowed to take the throne.
Kurita:
The Draconis Combine is lead by the Coordinator of Worlds, an inherited position with absolute
authority. Heavily influenced by Shinto and Bushido honour, respect and self sacrifice are the focus of the Combine's society, making the most respected members of society those enlisted in the military. It possesses one of the largest military forces in the Inner Sphere, however it was handicapped by strict and unforgiving traditions that severely limited military effectiveness.
Liao:
The Capellan Confederation has been in a state of decline for centuries and is now the second smallest Successor State after their heavy losses during the Fourth Succession War. Although societally strong and with an effective military force House Liao has been plagued by mental illness for generations and the current Chancellor Romano Liao, though competent, is thought to be no exception to this rule.
Marik:
Often mistaken for a representative democracy, The Free Worlds League is only democratic on a large scale, although some of the provinces that it incorporates are democratic many are either
dictatorships, oligarchies or monarchies. Although for centuries there was a balance of power between the Captain-General and the Parliament in recent years more and more power has gone towards the
Captain-General.
Rasalhague:
Although only a decade and a half old the Free Rasaslhague Republic is growing to be a formidable power in the inner sphere. A complex mix of Scandinavian and Japanese cultures (primarily evident in the commonly spoken hybrid language Swedenese) its government operates on a democratic system loosely based off of traditional feudal systems. The Republics primary concern is in retaining its hard earned independence.
Steiner:
The most economically successful of all the successor states, its military is well funded and equipped, though notoriously handicapped by the selection of its high ranking officers based on bloodline and wealth rather than skill or experience.
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