Tuesday, 20 November 2012

#003 GAD BA4: Contextual Studies - Creating Coherent Worlds.

With the brief set for our studio work, we had another brief set regarding our contextual studies. In a nut shell, the project is to create and perform a 10min presentation based on our own choice of sub-subject within coherent worlds. Below is the introduction quoted from the brief:
This unit considers storytelling in digital games and poses questions about the role of the story world in the construction of different kinds of digital games. It will look at the development of digital games from narrative-based games to Alternate Reality Games (ARG’s) and MMORG’s (Massively Multiplayer Online Role Playing Games). You will gain further understanding of story worlds, genre and narrative theory introduced in earlier studies, and learn more about creating narrative and dramatic elements for digital games. You will investigate the differences between ‘traditional’ digital games and transmedia storytelling, where digital games are only one element of the story world, researching the characteristics of franchises and ARG’s. You will also look at worlds that contain little narrative structure but provide coherent worlds of possibility for players.
The project requirements include Group Research, Digital Blog documentation of research, as well as a 10 minute presentation. We will be looking at different games and genres such as MMORPG's and attempt to analyse and understand the game in the sense of narrative theory, genre and story worlds.

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