Sunday, 27 January 2013

#034 GAD BA5: Structure References

Structure references were a little more tricky. In the Mechwarrior games there are not really many "structures" in such that perform an action. There are no specific structures like mines, refineries, factories, only environmental areas which contain many structures that tell the player that it is what it looks like. So I jumped in to one of the mechwarrior games and took as many in game shots as I could on multiple levels, trying to document the art style and general style of the structure assets within mechwarrior.












































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